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Game Storming and Story Building

At the start of the game storming, writing down the problem I wanted to focus on and answering the questions seemed to be the easiest part of the process. I had a general idea of what I wanted to focus on, then when I moved onto mapping it out using Freytag's Pyramid I felt comfortable with my completion (see my completed Freytag's Pyramid below). 

 


Mapping out the main plot points was helpful as well as I continued to work through my game storming. 



Steps 2 and 3 seemed to be the most difficult to me, trying to connect all the dots and add alternatives to the characters. This is still a work in progress as I work through the options in my head and what would work best for the game, creating an internal drive for the players to win.




 

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